[AUDIO_PROPERTIES]
ENGINE_EXT_BOOST=1
ENGINE_INT_BOOST=1
TURBO_THROTTLE=1

[BASIC]
BRAKES_THRESHOLD=0.01
ENGINE_STALLED_RPM_THRESHOLD=1
HAZARD_LIGHTS_ENGINE_LIFE_THRESHOLD=0.001
HEADLIGHTS_ARE_HEADLIGHTS=1
HORN_AS_SIREN=0
IS_LOW_BEAM_AVAILABLE=1
LIGHT_DAMAGE_SPEED_MAX=120
LIGHT_DAMAGE_SPEED_MIN=80
STOP_LODS_ADJUSTMENT=0
TURNING_LIGHTS_REPEAT=1

[BOUNCED_INTERIOR_LIGHT]
ACTIVE=1

[EMISSIVE_TURNSIGNAL_LEFT_0]
CAST_LIGHT=1
CHANNEL=3
COLOR=25,12,0
LAG=0.8
LOCATION=REAR
NAME=VAZ_2108_LIGHTS_LODA
SIMULATE_HEATING=2

[EMISSIVE_TURNSIGNAL_RIGHT_0]
CAST_LIGHT=1
CHANNEL=4
COLOR=25,12,0
LAG=0.8
LOCATION=REAR
NAME=VAZ_2108_LIGHTS_LODA
SIMULATE_HEATING=2

[LIGHT_EXTRA_7]
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
COLOR=242,226,169,0.2
DIFFUSE_CONCENTRATION=0.9
DIRECTION=0,-1,0
EXTERIOR_ONLY=0
FADE_AT=150
FADE_SMOOTH=10
INTERIOR_ONLY=0
LINE_FROM=-0,0.5,-0.1
LINE_TO=-0,0.1,0
RANGE=0.8
RANGE_GRADIENT_OFFSET=0.1
SELF_LIGHTNING=1
SPECULAR_MULT=0
SPOT=1000
SPOT_SHARPNESS=0.75

[LIGHT_TURNSIGNAL_LEFT_0]
PREFER_FRONT=1

[LIGHT_TURNSIGNAL_LEFT_1]
PREFER_FRONT=0

[LIGHT_TURNSIGNAL_RIGHT_0]
PREFER_FRONT=1

[LIGHT_TURNSIGNAL_RIGHT_1]
PREFER_FRONT=0

[REFLECTIONS_FX]
MASK_CUBEMAP_SKIP=INT_GLASS
MASK_CUBEMAP_TWEAK=0.7

[REFRACTING_HEADLIGHT_0]
ABSORPTION=0.005
AMBIENT_MULT=0.25
BASE_EMISSIVE_K=0
BOUNCED_BACK_MULT=0.4
BULB_BLUR_K=2
BULB_REFLECTION_K=-1
CUSTOM_BULB_0=0.474,0.502,0.073,0
CUSTOM_BULB_1=0.5,0.5,0,0
CUSTOM_BULB_2=0.5,0.5,0,0
CUSTOM_BULB_3=0.5,0.5,0,0
DIFFUSE_MAP_FILTER_MULT=1
DIFFUSE_MAP_MULT=1
DIRECTION=0,0,-1
DYNAMIC_EMISSIVE_MAP=0
EMISSIVE_MULT=14.72
EXTRA_GLASS_COLORIZATION=1
EXTRA_SIDE_THICKNESS=0
F0=1
GLASS_COLOR=0.25,0.25,0.25
GLASS_EMISSIVE_MULT=0.24
GLASS_EXTRA_THICKNESS=0
INNER_SPECULAR=10
INNER_SPECULAR_EXP=800
INSIDE=HEAD,HEAD2_SUB0
IOR=1.55
IOR_FLYOUT_FLAT=0.31
LOD_BIAS=-0.5
MIRROR_2_AS_5=0
MIRROR_3_AS_4=1
MIRROR_DIR=1,0,0
MIRROR_POS=-0.000666022,0.0885653,1.75953
NM_SHARE_EXT=0
NM_SHARE_INT=1
ORIGIN=0.459172,0.0885653,1.81388
RADIUS=0.159478
REFLECTIVENESS_DIFFUSE_MULT=60
REFLECTIVENESS_MULT=10
REFLECTIVE_GAMMA=1
REFRACTION_MASKING=0
SIDE_FALLOFF=1.91
SURFACE=HEAD2_SUB1
SYNC_EMISSIVE_AUTO=1
USE_COLORED_BULBS=1
USE_CUSTOM_BULBS=1
USE_NORMAL_ALPHA=0

[SHADER_REPLACEMENT_0INT_BRUSHED_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_CARBON_MM]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_CARBON_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_CARPET_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_COMPOSITE_MM]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_DASHBOARD_LEATHER_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_FABRIC_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_LEATHER_MM]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_LEATHER_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_METAL_MM]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_PLASTIC_LEATHER_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_PLASTIC_MM]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_PLASTIC_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_ROUGH_LEATHER_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_STEEL_OLD_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_VELVET_MM]
ACTIVE=0

[SHADER_REPLACEMENT_0INT_VELVET_MMNND]
ACTIVE=0

[SHADER_REPLACEMENT_0SCREEN]
ACTIVE=0

[SHADER_REPLACEMENT_0_INTPBR_0]
ACTIVE=1
ApplyShadowBiasFix=0
ApplyTilingFix=0
Brightness=0.5
ClearCoatF0=0.04
ClearCoatIntensity=1.0
ClearCoatNormalsShare=0.0
ClearCoatSmoothness=1.0
ColorSource=DIFFUSE_NORMALIZED
CubemapReflectionBlur=0
DOUBLE_FACE_SHADOW_BIASED=1
DetailNormalPBRFormat=0
DetailNormalPBRMetalness=1
DetailNormalPBRReflectance=1
DetailNormalPBRSecondaryColor=0,0,0
DetailNormalPBRSmoothness=1
DetailNormalPBRSmoothnessGamma=1
DetailScale=30
DetailTextureBlur=0
ExtraSharpLocalReflections=0
FILL_MISSING_TEXTURES=1
HasDetailNormals=1
MATERIALS=vaz_2108_cockpit
Materials=vaz_2108_cockpit
Metalness=0
MetalnessMap=1,1
OcclusionMap=0,1
OcclusionMult=1.0
OcclusionSource=LUMINANCE
PROP_0_DETAILUVMULTIPLIER=detailUVMultiplier,30
PROP_0_EXTRASHARPLOCALREFLECTIONS=extExtraSharpLocalReflections,-0.001
PROP_0_KSALPHAREF=ksAlphaRef,0
PROP_0_KSDIFFUSE=ksDiffuse,0.5
PROP_0_PBAMBIENTSPEC=pbAmbientSpec,$AmbientSpecular
PROP_0_PBAMBIENTSPECEXP=pbAmbientSpecEXP,$AmbientSpecularEXP
PROP_0_PBBLURCOLORS=pbBlurColors,0
PROP_0_PBCLOTHSHEENCOLOR=pbClothSheenColor,1,1,1
PROP_0_PBCLOTHSUBSURFACECOLOR=pbClothSubsurfaceColor,0,0,0
PROP_0_PBCOLORSOURCE=pbColorSource,1
PROP_0_PBMETALNESS=pbMetalness,0,0
PROP_0_PBNORMALDETAILINPBRFORMAT=pbNormalDetailInPBRFormat,0
PROP_0_PBNORMALDETAILPBRMULTS=pbNormalDetailPBRMults,1,1,1
PROP_0_PBNORMALDETAILPBROCCLUDEDCOLOR=pbNormalDetailPBROccludedColor,0,0,0,0
PROP_0_PBOCCLUSION=pbOcclusion,0,1
PROP_0_PBOCCLUSIONMULT=pbOcclusionMult,1.0
PROP_0_PBOCCLUSIONSOURCE=pbOcclusionSource,1
PROP_0_PBREFLECTANCE=pbReflectance,0.02,0.02
PROP_0_PBREFLECTIONBLURENV=pbReflectionBlurEnv,0
PROP_0_PBROUGHNESSEXP=pbRoughnessEXP,1
PROP_0_PBSMOOTHNESS=pbSmoothness,0.01,0.01
PROP_0_USEDETAIL=useDetail,1
Reflectance=0.02
ReflectanceMap=1,1
SHADER=nePBR_MultiMap_NMDetail
Smoothness=0.01
SmoothnessMap=1,1
TAGS=PBR
UseClearCoat=0

[SHADER_REPLACEMENT_0_INTPBR_1]
ACTIVE=1
ApplyShadowBiasFix=0
ApplyTilingFix=0
Brightness=0.6
ClearCoatF0=0.04
ClearCoatIntensity=1.0
ClearCoatNormalsShare=0.0
ClearCoatSmoothness=1.0
ColorSource=DIFFUSE_NORMALIZED
CubemapReflectionBlur=0
DOUBLE_FACE_SHADOW_BIASED=1
DetailNormalBlend=0.5
DetailNormalPBRFormat=1
DetailNormalPBRMetalness=1
DetailNormalPBRReflectance=0.5
DetailNormalPBRSecondaryColor=0,0,0,0.5
DetailNormalPBRSmoothness=1
DetailNormalPBRSmoothnessGamma=1
DetailNormalTexture=common/pbr_plastic.dds
DetailScale=0
DetailTextureBlur=1
ExtraSharpLocalReflections=0
FILL_MISSING_TEXTURES=1
HasDetailNormals=1
MATERIALS=vaz_2108_plastic_dash2
Materials=vaz_2108_plastic_dash2
Metalness=0
MetalnessMap=1,1
OcclusionMap=0,1
OcclusionMult=1.0
OcclusionSource=LUMINANCE
PROP_0_DETAILNORMALBLEND=detailNormalBlend,0.5
PROP_0_DETAILUVMULTIPLIER=detailUVMultiplier,0
PROP_0_EXTRASHARPLOCALREFLECTIONS=extExtraSharpLocalReflections,-0.001
PROP_0_KSALPHAREF=ksAlphaRef,0
PROP_0_KSDIFFUSE=ksDiffuse,0.6
PROP_0_PBAMBIENTSPEC=pbAmbientSpec,$AmbientSpecular
PROP_0_PBAMBIENTSPECEXP=pbAmbientSpecEXP,$AmbientSpecularEXP
PROP_0_PBBLURCOLORS=pbBlurColors,1
PROP_0_PBCLOTHSHEENCOLOR=pbClothSheenColor,1,1,1
PROP_0_PBCLOTHSUBSURFACECOLOR=pbClothSubsurfaceColor,0,0,0
PROP_0_PBCOLORSOURCE=pbColorSource,1
PROP_0_PBMETALNESS=pbMetalness,0,0
PROP_0_PBNORMALDETAILINPBRFORMAT=pbNormalDetailInPBRFormat,1
PROP_0_PBNORMALDETAILPBRMULTS=pbNormalDetailPBRMults,0.5,1,1
PROP_0_PBNORMALDETAILPBROCCLUDEDCOLOR=pbNormalDetailPBROccludedColor,0,0,0,0.5
PROP_0_PBOCCLUSION=pbOcclusion,0,1
PROP_0_PBOCCLUSIONMULT=pbOcclusionMult,1.0
PROP_0_PBOCCLUSIONSOURCE=pbOcclusionSource,1
PROP_0_PBREFLECTANCE=pbReflectance,0.04,0.04
PROP_0_PBREFLECTIONBLURENV=pbReflectionBlurEnv,0
PROP_0_PBROUGHNESSEXP=pbRoughnessEXP,1
PROP_0_PBSMOOTHNESS=pbSmoothness,0,0
PROP_0_USEDETAIL=useDetail,1
RESOURCE_1=txNormalDetail
RESOURCE_FILE_1=common/pbr_plastic.dds
Reflectance=0.04
ReflectanceMap=1,1
SHADER=nePBR_MultiMap_NMDetail
Smoothness=0
SmoothnessMap=1,1
TAGS=PBR
UseClearCoat=0

[SHADER_REPLACEMENT_0_INTPBR_2]
ACTIVE=1
ApplyShadowBiasFix=0
ApplyTilingFix=0
Brightness=0.5
ClearCoatF0=0.04
ClearCoatIntensity=1.0
ClearCoatNormalsShare=0.0
ClearCoatSmoothness=1.0
ColorSource=DIFFUSE_NORMALIZED
CubemapReflectionBlur=0
DOUBLE_FACE_SHADOW_BIASED=1
DetailNormalBlend=0.5
DetailNormalPBRFormat=1
DetailNormalPBRMetalness=1
DetailNormalPBRReflectance=0.5
DetailNormalPBRSecondaryColor=0,0,0,0.5
DetailNormalPBRSmoothness=1
DetailNormalPBRSmoothnessGamma=1
DetailNormalTexture=common/pbr_plastic.dds
DetailScale=0
DetailTextureBlur=1
ExtraSharpLocalReflections=0
FILL_MISSING_TEXTURES=1
HasDetailNormals=1
MATERIALS=vaz_2108_plastic_dash1
Materials=vaz_2108_plastic_dash1
Metalness=0
MetalnessMap=1,1
OcclusionMap=0,1
OcclusionMult=1.0
OcclusionSource=LUMINANCE
PROP_0_DETAILNORMALBLEND=detailNormalBlend,0.5
PROP_0_DETAILUVMULTIPLIER=detailUVMultiplier,0
PROP_0_EXTRASHARPLOCALREFLECTIONS=extExtraSharpLocalReflections,-0.001
PROP_0_KSALPHAREF=ksAlphaRef,0
PROP_0_KSDIFFUSE=ksDiffuse,0.5
PROP_0_PBAMBIENTSPEC=pbAmbientSpec,$AmbientSpecular
PROP_0_PBAMBIENTSPECEXP=pbAmbientSpecEXP,$AmbientSpecularEXP
PROP_0_PBBLURCOLORS=pbBlurColors,1
PROP_0_PBCLOTHSHEENCOLOR=pbClothSheenColor,1,1,1
PROP_0_PBCLOTHSUBSURFACECOLOR=pbClothSubsurfaceColor,0,0,0
PROP_0_PBCOLORSOURCE=pbColorSource,1
PROP_0_PBMETALNESS=pbMetalness,0,0
PROP_0_PBNORMALDETAILINPBRFORMAT=pbNormalDetailInPBRFormat,1
PROP_0_PBNORMALDETAILPBRMULTS=pbNormalDetailPBRMults,0.5,1,1
PROP_0_PBNORMALDETAILPBROCCLUDEDCOLOR=pbNormalDetailPBROccludedColor,0,0,0,0.5
PROP_0_PBOCCLUSION=pbOcclusion,0,1
PROP_0_PBOCCLUSIONMULT=pbOcclusionMult,1.0
PROP_0_PBOCCLUSIONSOURCE=pbOcclusionSource,1
PROP_0_PBREFLECTANCE=pbReflectance,0.04,0.04
PROP_0_PBREFLECTIONBLURENV=pbReflectionBlurEnv,0
PROP_0_PBROUGHNESSEXP=pbRoughnessEXP,1
PROP_0_PBSMOOTHNESS=pbSmoothness,0,0
PROP_0_USEDETAIL=useDetail,1
RESOURCE_1=txNormalDetail
RESOURCE_FILE_1=common/pbr_plastic.dds
Reflectance=0.04
ReflectanceMap=1,1
SHADER=nePBR_MultiMap_NMDetail
Smoothness=0
SmoothnessMap=1,1
TAGS=PBR
UseClearCoat=0

[SHADER_REPLACEMENT_0_INTPBR_3]
ACTIVE=0

[SHADER_REPLACEMENT_0_INTPBR_4]
ACTIVE=0

[SHADER_REPLACEMENT_0_INTPBR_5]
ACTIVE=1
ApplyShadowBiasFix=0
ApplyTilingFix=0
BrightnessAdjustment=1.2
ClearCoatF0=0.04
ClearCoatIntensity=1.0
ClearCoatNormalsShare=0.0
ClearCoatSmoothness=1.0
ColorSource=DIFFUSE_NORMALIZED
CubemapReflectionBlur=0
DOUBLE_FACE_SHADOW_BIASED=1
DetailNormalBlend=1
DetailNormalPBRFormat=1
DetailNormalPBRMetalness=1
DetailNormalPBRReflectance=0.5
DetailNormalPBRSecondaryColor=0,0,0,0
DetailNormalPBRSmoothness=1
DetailNormalPBRSmoothnessGamma=5.9
DetailNormalTexture=common/pbr_metal.dds
DetailScale=0
DetailTexture=1
DetailTextureBlur=0
ExtraSharpLocalReflections=0
FILL_MISSING_TEXTURES=1
HasDetailNormals=1
MATERIALS=chrome_rim
Materials=chrome_rim
Metalness=0.8
MetalnessMap=1,1
OcclusionMap=0,1
OcclusionMult=1.0
OcclusionSource=LUMINANCE
PROP_0_DETAILNORMALBLEND=detailNormalBlend,1
PROP_0_DETAILUVMULTIPLIER=detailUVMultiplier,0
PROP_0_EXTRASHARPLOCALREFLECTIONS=extExtraSharpLocalReflections,-0.001
PROP_0_KSALPHAREF=ksAlphaRef,0
PROP_0_KSDIFFUSE=ksDiffuse,3
PROP_0_PBAMBIENTSPEC=pbAmbientSpec,$AmbientSpecular
PROP_0_PBAMBIENTSPECEXP=pbAmbientSpecEXP,$AmbientSpecularEXP
PROP_0_PBBLURCOLORS=pbBlurColors,0
PROP_0_PBCLOTHSHEENCOLOR=pbClothSheenColor,1,1,1
PROP_0_PBCLOTHSUBSURFACECOLOR=pbClothSubsurfaceColor,0,0,0
PROP_0_PBCOLORSOURCE=pbColorSource,1
PROP_0_PBMETALNESS=pbMetalness,0.8,0.8
PROP_0_PBNORMALDETAILINPBRFORMAT=pbNormalDetailInPBRFormat,1
PROP_0_PBNORMALDETAILPBRMULTS=pbNormalDetailPBRMults,0.5,1,1
PROP_0_PBNORMALDETAILPBROCCLUDEDCOLOR=pbNormalDetailPBROccludedColor,0,0,0,0
PROP_0_PBOCCLUSION=pbOcclusion,0,1
PROP_0_PBOCCLUSIONMULT=pbOcclusionMult,1.0
PROP_0_PBOCCLUSIONSOURCE=pbOcclusionSource,1
PROP_0_PBREFLECTANCE=pbReflectance,1,1
PROP_0_PBREFLECTIONBLURENV=pbReflectionBlurEnv,0
PROP_0_PBROUGHNESSEXP=pbRoughnessEXP,5.9
PROP_0_PBSMOOTHNESS=pbSmoothness,0,0
PROP_0_USEDETAIL=useDetail,1
RESOURCE_0=txDetail
RESOURCE_1=txNormalDetail
RESOURCE_COLOR_0=1
RESOURCE_FILE_1=common/pbr_metal.dds
Reflectance=1
ReflectanceMap=1,1
SHADER=nePBR_MultiMap_NMDetail
Smoothness=0
SmoothnessMap=1,1
TAGS=PBR
UseClearCoat=0

[SHADER_REPLACEMENT_0_INTPBR_6]
ACTIVE=1
ApplyShadowBiasFix=0
ApplyTilingFix=0
BrightnessAdjustment=1.2
ClearCoatF0=0.04
ClearCoatIntensity=1.0
ClearCoatNormalsShare=0.0
ClearCoatSmoothness=1.0
ColorSource=DIFFUSE_NORMALIZED
CubemapReflectionBlur=0
DOUBLE_FACE_SHADOW_BIASED=1
DetailNormalBlend=1
DetailNormalPBRFormat=1
DetailNormalPBRMetalness=1
DetailNormalPBRReflectance=0.5
DetailNormalPBRSecondaryColor=0,0,0,0
DetailNormalPBRSmoothness=1
DetailNormalPBRSmoothnessGamma=5.9
DetailNormalTexture=common/pbr_metal.dds
DetailScale=0
DetailTexture=1
DetailTextureBlur=0
ExtraSharpLocalReflections=0
FILL_MISSING_TEXTURES=1
HasDetailNormals=1
MATERIALS=chrome_blur_lip
Materials=chrome_blur_lip
Metalness=0.8
MetalnessMap=1,1
OcclusionMap=0,1
OcclusionMult=1.0
OcclusionSource=LUMINANCE
PROP_0_DETAILNORMALBLEND=detailNormalBlend,1
PROP_0_DETAILUVMULTIPLIER=detailUVMultiplier,0
PROP_0_EXTRASHARPLOCALREFLECTIONS=extExtraSharpLocalReflections,-0.001
PROP_0_KSALPHAREF=ksAlphaRef,0
PROP_0_KSDIFFUSE=ksDiffuse,3
PROP_0_PBAMBIENTSPEC=pbAmbientSpec,$AmbientSpecular
PROP_0_PBAMBIENTSPECEXP=pbAmbientSpecEXP,$AmbientSpecularEXP
PROP_0_PBBLURCOLORS=pbBlurColors,0
PROP_0_PBCLOTHSHEENCOLOR=pbClothSheenColor,1,1,1
PROP_0_PBCLOTHSUBSURFACECOLOR=pbClothSubsurfaceColor,0,0,0
PROP_0_PBCOLORSOURCE=pbColorSource,1
PROP_0_PBMETALNESS=pbMetalness,0.8,0.8
PROP_0_PBNORMALDETAILINPBRFORMAT=pbNormalDetailInPBRFormat,1
PROP_0_PBNORMALDETAILPBRMULTS=pbNormalDetailPBRMults,0.5,1,1
PROP_0_PBNORMALDETAILPBROCCLUDEDCOLOR=pbNormalDetailPBROccludedColor,0,0,0,0
PROP_0_PBOCCLUSION=pbOcclusion,0,1
PROP_0_PBOCCLUSIONMULT=pbOcclusionMult,1.0
PROP_0_PBOCCLUSIONSOURCE=pbOcclusionSource,1
PROP_0_PBREFLECTANCE=pbReflectance,1,1
PROP_0_PBREFLECTIONBLURENV=pbReflectionBlurEnv,0
PROP_0_PBROUGHNESSEXP=pbRoughnessEXP,5.9
PROP_0_PBSMOOTHNESS=pbSmoothness,0,0
PROP_0_USEDETAIL=useDetail,1
RESOURCE_0=txDetail
RESOURCE_1=txNormalDetail
RESOURCE_COLOR_0=1
RESOURCE_FILE_1=common/pbr_metal.dds
Reflectance=1
ReflectanceMap=1,1
SHADER=nePBR_MultiMap_NMDetail
Smoothness=0
SmoothnessMap=1,1
TAGS=PBR
UseClearCoat=0

[SHADER_REPLACEMENT_0_INTPBR_7]
ACTIVE=1
ApplyShadowBiasFix=0
ApplyTilingFix=0
Brightness=1
BrightnessAdjustment=0.8
ClearCoatF0=0.04
ClearCoatIntensity=1.0
ClearCoatNormalsShare=0.0
ClearCoatSmoothness=1.0
ColorSource=DIFFUSE_NORMALIZED
CubemapReflectionBlur=0
DOUBLE_FACE_SHADOW_BIASED=1
DetailNormalBlend=1
DetailNormalPBRFormat=1
DetailNormalPBRMetalness=1
DetailNormalPBRReflectance=0.5
DetailNormalPBRSecondaryColor=0,0,0,0
DetailNormalPBRSmoothness=1
DetailNormalPBRSmoothnessGamma=2
DetailNormalTexture=common/pbr_metal.dds
DetailScale=0
DetailTexture=1
DetailTextureBlur=0
ExtraSharpLocalReflections=0
FILL_MISSING_TEXTURES=1
HasDetailNormals=1
LocalReflectionsSharpness=1
MATERIALS=01 - Default
Materials=01 - Default
Metalness=0.1
MetalnessMap=1,1
OcclusionMap=0,1
OcclusionMult=1.0
OcclusionSource=LUMINANCE
PROP_0_DETAILNORMALBLEND=detailNormalBlend,1
PROP_0_DETAILUVMULTIPLIER=detailUVMultiplier,0
PROP_0_EXTRASHARPLOCALREFLECTIONS=extExtraSharpLocalReflections,-1
PROP_0_KSALPHAREF=ksAlphaRef,0
PROP_0_KSDIFFUSE=ksDiffuse,1
PROP_0_PBAMBIENTSPEC=pbAmbientSpec,$AmbientSpecular
PROP_0_PBAMBIENTSPECEXP=pbAmbientSpecEXP,$AmbientSpecularEXP
PROP_0_PBBLURCOLORS=pbBlurColors,0
PROP_0_PBCLOTHSHEENCOLOR=pbClothSheenColor,1,1,1
PROP_0_PBCLOTHSUBSURFACECOLOR=pbClothSubsurfaceColor,0,0,0
PROP_0_PBCOLORSOURCE=pbColorSource,1
PROP_0_PBMETALNESS=pbMetalness,0.1,0.1
PROP_0_PBNORMALDETAILINPBRFORMAT=pbNormalDetailInPBRFormat,1
PROP_0_PBNORMALDETAILPBRMULTS=pbNormalDetailPBRMults,0.5,1,1
PROP_0_PBNORMALDETAILPBROCCLUDEDCOLOR=pbNormalDetailPBROccludedColor,0,0,0,0
PROP_0_PBOCCLUSION=pbOcclusion,0,1
PROP_0_PBOCCLUSIONMULT=pbOcclusionMult,1.0
PROP_0_PBOCCLUSIONSOURCE=pbOcclusionSource,1
PROP_0_PBREFLECTANCE=pbReflectance,1,1
PROP_0_PBREFLECTIONBLURENV=pbReflectionBlurEnv,0
PROP_0_PBROUGHNESSEXP=pbRoughnessEXP,2
PROP_0_PBSMOOTHNESS=pbSmoothness,0,0
PROP_0_USEDETAIL=useDetail,1
RESOURCE_0=txDetail
RESOURCE_1=txNormalDetail
RESOURCE_COLOR_0=1
RESOURCE_FILE_1=common/pbr_metal.dds
Reflectance=1
ReflectanceMap=1,1
SHADER=nePBR_MultiMap_NMDetail
Smoothness=0
SmoothnessMap=1,1
TAGS=PBR
UseClearCoat=0

[SHADER_REPLACEMENT_0_INTPBR_8]
ACTIVE=1
ApplyShadowBiasFix=0
ApplyTilingFix=0
Brightness=0.4
ClearCoatF0=0.04
ClearCoatIntensity=1.0
ClearCoatNormalsShare=0.0
ClearCoatSmoothness=1.0
ColorSource=DIFFUSE_NORMALIZED
CubemapReflectionBlur=0
DOUBLE_FACE_SHADOW_BIASED=1
DetailNormalBlend=-3
DetailNormalIntensity=3
DetailNormalPBRFormat=1
DetailNormalPBRMetalness=1
DetailNormalPBRReflectance=0.5
DetailNormalPBRSecondaryColor=1,1,1,0.08
DetailNormalPBRSmoothness=1
DetailNormalPBRSmoothnessGamma=1
DetailNormalTexture=common/pbr_leather_bumpy.dds
DetailScale=0
DetailTextureBlur=0
ExtraSharpLocalReflections=0
FILL_MISSING_TEXTURES=1
HasDetailNormals=1
MATERIALS=supra_interior_steer_02
Materials=supra_interior_steer_02
Metalness=0
MetalnessMap=1,1
OcclusionMap=0,1
OcclusionMult=1.0
OcclusionSource=LUMINANCE
PROP_0_DETAILNORMALBLEND=detailNormalBlend,-3
PROP_0_DETAILUVMULTIPLIER=detailUVMultiplier,0
PROP_0_EXTRASHARPLOCALREFLECTIONS=extExtraSharpLocalReflections,-0.001
PROP_0_KSALPHAREF=ksAlphaRef,0
PROP_0_KSDIFFUSE=ksDiffuse,0.4
PROP_0_PBAMBIENTSPEC=pbAmbientSpec,$AmbientSpecular
PROP_0_PBAMBIENTSPECEXP=pbAmbientSpecEXP,$AmbientSpecularEXP
PROP_0_PBBLURCOLORS=pbBlurColors,0
PROP_0_PBCLOTHSHEENCOLOR=pbClothSheenColor,1,1,1
PROP_0_PBCLOTHSUBSURFACECOLOR=pbClothSubsurfaceColor,0,0,0
PROP_0_PBCOLORSOURCE=pbColorSource,1
PROP_0_PBMETALNESS=pbMetalness,0,0
PROP_0_PBNORMALDETAILINPBRFORMAT=pbNormalDetailInPBRFormat,1
PROP_0_PBNORMALDETAILPBRMULTS=pbNormalDetailPBRMults,0.5,1,1
PROP_0_PBNORMALDETAILPBROCCLUDEDCOLOR=pbNormalDetailPBROccludedColor,1,1,1,0.08
PROP_0_PBOCCLUSION=pbOcclusion,0,1
PROP_0_PBOCCLUSIONMULT=pbOcclusionMult,1.0
PROP_0_PBOCCLUSIONSOURCE=pbOcclusionSource,1
PROP_0_PBREFLECTANCE=pbReflectance,0.04,0.04
PROP_0_PBREFLECTIONBLURENV=pbReflectionBlurEnv,0
PROP_0_PBROUGHNESSEXP=pbRoughnessEXP,1
PROP_0_PBSMOOTHNESS=pbSmoothness,0,0
PROP_0_USEDETAIL=useDetail,1
RESOURCE_1=txNormalDetail
RESOURCE_FILE_1=common/pbr_leather_bumpy.dds
Reflectance=0.04
ReflectanceMap=1,1
SHADER=nePBR_MultiMap_NMDetail
Smoothness=0
SmoothnessMap=1,1
TAGS=PBR
UseClearCoat=0

[SHADER_REPLACEMENT_0_INTPBR_9]
ACTIVE=1
ApplyShadowBiasFix=0
ApplyTilingFix=0
Brightness=1
ClearCoatF0=0.04
ClearCoatIntensity=1.0
ClearCoatNormalsShare=0.0
ClearCoatSmoothness=1.0
ColorSource=DIFFUSE_NORMALIZED
CubemapReflectionBlur=0
DOUBLE_FACE_SHADOW_BIASED=1
DetailNormalBlend=-1
DetailNormalPBRFormat=1
DetailNormalPBRMetalness=1
DetailNormalPBRReflectance=0.5
DetailNormalPBRSecondaryColor=0,0,0,1
DetailNormalPBRSmoothness=1
DetailNormalPBRSmoothnessGamma=1
DetailNormalTexture=common/pbr_carpet.dds
DetailScale=20
DetailTextureBlur=0
ExtraSharpLocalReflections=0
FILL_MISSING_TEXTURES=1
HasDetailNormals=1
MATERIALS=vaz_2108_carpet
Materials=vaz_2108_carpet
Metalness=0
MetalnessMap=1,1
OcclusionMap=0,1
OcclusionMult=1.0
OcclusionSource=LUMINANCE
PROP_0_DETAILNORMALBLEND=detailNormalBlend,-1
PROP_0_DETAILUVMULTIPLIER=detailUVMultiplier,20
PROP_0_EXTRASHARPLOCALREFLECTIONS=extExtraSharpLocalReflections,-0.001
PROP_0_KSALPHAREF=ksAlphaRef,0
PROP_0_KSDIFFUSE=ksDiffuse,1
PROP_0_PBAMBIENTSPEC=pbAmbientSpec,$AmbientSpecular
PROP_0_PBAMBIENTSPECEXP=pbAmbientSpecEXP,$AmbientSpecularEXP
PROP_0_PBBLURCOLORS=pbBlurColors,0
PROP_0_PBCLOTHSHEENCOLOR=pbClothSheenColor,1,1,1
PROP_0_PBCLOTHSUBSURFACECOLOR=pbClothSubsurfaceColor,0,0,0
PROP_0_PBCOLORSOURCE=pbColorSource,1
PROP_0_PBMETALNESS=pbMetalness,0,0
PROP_0_PBNORMALDETAILINPBRFORMAT=pbNormalDetailInPBRFormat,1
PROP_0_PBNORMALDETAILPBRMULTS=pbNormalDetailPBRMults,0.5,1,1
PROP_0_PBNORMALDETAILPBROCCLUDEDCOLOR=pbNormalDetailPBROccludedColor,0,0,0,1
PROP_0_PBOCCLUSION=pbOcclusion,0,1
PROP_0_PBOCCLUSIONMULT=pbOcclusionMult,1.0
PROP_0_PBOCCLUSIONSOURCE=pbOcclusionSource,1
PROP_0_PBREFLECTANCE=pbReflectance,0.1,0.1
PROP_0_PBREFLECTIONBLURENV=pbReflectionBlurEnv,0
PROP_0_PBROUGHNESSEXP=pbRoughnessEXP,1
PROP_0_PBSMOOTHNESS=pbSmoothness,0,0
PROP_0_USEDETAIL=useDetail,1
RESOURCE_1=txNormalDetail
RESOURCE_FILE_1=common/pbr_carpet.dds
Reflectance=0.1
ReflectanceMap=1,1
SHADER=nePBR_MultiMap_NMDetail
Smoothness=0
SmoothnessMap=1,1
TAGS=PBR
UseClearCoat=0

[SHADER_REPLACEMENT_0_INTPBR_10]
ACTIVE=0

[SHADER_REPLACEMENT_9_CUSTOMEMISSIVE_0]
ACTIVE=1
AreasSubtractNext=0
ColorMasksAsMultiplier=1
ColorSubtractNext=0
Debug=0
DebugVal=0.000000
FILL_MISSING_TEXTURES=1
MESHES=VAZ_2108_LIGHTS_LODA
Meshes=VAZ_2108_LIGHTS_LODA
MirrorDir=1,0,0
MirrorOffset=0
PROP_0=emGeoChannel0P,0
PROP_0_CHANNELSMODE=emChannelsMode,1
PROP_0_MASKCOLORINPUTBLUR=emMaskColorInputBlur,0
PROP_0_MIRRORDIR=emMirrorDir,1,0,0
PROP_0_MIRROROFFSET=emMirrorOffset,0
PROP_0_PROCEDURALMODE=emProceduralMode,23
PROP_1=emGeoChannel0S,0
PROP_2=emGeoChannel1P,0
PROP_3=emGeoChannel1S,0
PROP_4=emGeoChannel2P,0
PROP_5=emGeoChannel2S,0
PROP_6=emGeoChannel3P,0
PROP_7=emGeoChannel3S,0
PROP_8=emMaskColor0A,0
PROP_9=emMaskColor0C,0
PROP_10=emMaskColor0P,0
PROP_11=emMaskColor1A,0
PROP_12=emMaskColor1C,0
PROP_13=emMaskColor1P,0
PROP_14=emMaskColor2A,0
PROP_15=emMaskColor2C,0
PROP_16=emMaskColor2P,0
PROP_17=emMaskColor3A,0
PROP_18=emMaskColor3C,0
PROP_19=emMaskColor3P,0
PROP_20=emPoly00,0
PROP_21=emPoly01,0
PROP_22=emPoly02,0
PROP_23=emPoly10,0
PROP_24=emPoly11,0
PROP_25=emPoly12,0
PROP_26=emPoly20,0
PROP_27=emPoly21,0
PROP_28=emPoly22,0
PROP_29=emPoly30,0
PROP_30=emPoly31,0
PROP_31=emPoly32,0
PROP_32=emSkipDiffuseMap,0
PROP_33=ksEmissive,0
PROP_34=ksEmissive1,0
PROP_35=ksEmissive2,0
PROP_36=ksEmissive3,0
PROP_37=ksEmissive4,0
PROP_38=ksEmissive5,0
PROP_39=ksEmissive6,0
PROP_40=emDiffuseAvgColorAsMultiplier3,0
PROP_41=emDiffuseAlphaAsMultiplier3,0
PROP_42=emMirrorUVOffset,0
PROP_43=emMirrorUV,0
PROP_44=0,0
PROP_45=emGeoChannel0S,0.013333333333333,0.023809523809524,-0.0061333333333333,-0.04452380952381
PROP_46=ksEmissive3,0.000000,0.000000,0
PROP_47=ksEmissive4,0,0.000000,0.000000
PROP_48=ksEmissive5,0.000000,0,0.000000
PROP_49=ksEmissive6,0.000000,0.000000,0.000000
PROP_50=emGeoChannel0P,2.5,5,5,1
PROP_51=0,0
PROP_52=emMaskColor0C,0.57735026918963,0.57735026918963,0.57735026918963,1
PROP_53=emMaskColor0P,10,9.8,0,0
PROP_54=emMaskColor0A,1
PROP_55=ksEmissive,0.000000,0,0
PROP_56=ksEmissive1,0,0.000000,0
PROP_57=ksEmissive2,0,0,0.000000
PolySubtractNext=0
SHADER=ksPerPixelMultiMap_emissive
SHADER_OVERRIDE_0=?NMDetail?,ksPerPixelMultiMap_NMDetail_emissive
UseAreas=1
UseAreasAsMask=0
UseColorMasks=1
UsePolys=0
UseVertexMask=0
VertexMaskAdditive=0
VertexMaskSubtractive=0
_Center=0.46,1.87
_ChannelArea=0
_ChannelColor=0
_Resolution=1,1
_ThresholdLevel=0.98
_ThresholdSharpness=10

[SHADER_REPLACEMENT_9_CUSTOMEMISSIVE_1]
ACTIVE=1
AreasSubtractNext=0
ColorMasksAsMultiplier=1
ColorSubtractNext=0
Debug=0
DebugVal=0.000000
FILL_MISSING_TEXTURES=1
MESHES=VAZ_2108_LIGHTS_LODA
Meshes=VAZ_2108_LIGHTS_LODA
MirrorDir=1,0,0
MirrorOffset=0
PROP_0=emGeoChannel0P,0
PROP_0_CHANNELSMODE=emChannelsMode,1
PROP_0_MASKCOLORINPUTBLUR=emMaskColorInputBlur,0
PROP_0_MIRRORDIR=emMirrorDir,1,0,0
PROP_0_MIRROROFFSET=emMirrorOffset,0
PROP_0_PROCEDURALMODE=emProceduralMode,23
PROP_1=emGeoChannel0S,0
PROP_2=emGeoChannel1P,0
PROP_3=emGeoChannel1S,0
PROP_4=emGeoChannel2P,0
PROP_5=emGeoChannel2S,0
PROP_6=emGeoChannel3P,0
PROP_7=emGeoChannel3S,0
PROP_8=emMaskColor0A,0
PROP_9=emMaskColor0C,0
PROP_10=emMaskColor0P,0
PROP_11=emMaskColor1A,0
PROP_12=emMaskColor1C,0
PROP_13=emMaskColor1P,0
PROP_14=emMaskColor2A,0
PROP_15=emMaskColor2C,0
PROP_16=emMaskColor2P,0
PROP_17=emMaskColor3A,0
PROP_18=emMaskColor3C,0
PROP_19=emMaskColor3P,0
PROP_20=emPoly00,0
PROP_21=emPoly01,0
PROP_22=emPoly02,0
PROP_23=emPoly10,0
PROP_24=emPoly11,0
PROP_25=emPoly12,0
PROP_26=emPoly20,0
PROP_27=emPoly21,0
PROP_28=emPoly22,0
PROP_29=emPoly30,0
PROP_30=emPoly31,0
PROP_31=emPoly32,0
PROP_32=emSkipDiffuseMap,0
PROP_33=ksEmissive,0
PROP_34=ksEmissive1,0
PROP_35=ksEmissive2,0
PROP_36=ksEmissive3,0
PROP_37=ksEmissive4,0
PROP_38=ksEmissive5,0
PROP_39=ksEmissive6,0
PROP_40=emDiffuseAvgColorAsMultiplier3,0
PROP_41=emDiffuseAlphaAsMultiplier3,0
PROP_42=emMirrorUVOffset,0
PROP_43=emMirrorUV,0
PROP_44=emMirrorChannel1As6,0
PROP_45=emGeoChannel1S,0.02,0.024096385542169,-0.009,-0.044819277108434
PROP_46=emGeoChannel1P,5,5,1,1
PROP_47=emMirrorChannel3As4,1
PROP_48=emMaskColor3C,0.57735026918963,0.57735026918963,0.57735026918963,1
PROP_49=emMaskColor3P,10,1,0,0
PROP_50=emMaskColor3A,1
PROP_51=emMirrorChannel3As4,1
PROP_52=emGeoChannel3S,0.018181818181818,0.010471204188482,-0.011636363636364,-0.019057591623037
PROP_53=emGeoChannel3P,5,5,3,1
PROP_54=emMirrorChannel3As4,1
PROP_55=emMaskColor3C,0.89442719099992,0.44721359549996,0,1
PROP_56=emMaskColor3P,10,9,0,0
PROP_57=emMaskColor3A,1
PROP_58=ksEmissive,0.000000,0,0
PROP_59=ksEmissive1,0,0.000000,0
PROP_60=ksEmissive2,0,0,0.000000
PROP_61=ksEmissive3,0.000000,0.000000,0
PROP_62=ksEmissive4,0,0.000000,0.000000
PROP_63=ksEmissive5,0.000000,0,0.000000
PROP_64=ksEmissive6,0.000000,0.000000,0.000000
PolySubtractNext=0
SHADER=ksPerPixelMultiMap_emissive
SHADER_OVERRIDE_0=?NMDetail?,ksPerPixelMultiMap_NMDetail_emissive
UseAreas=1
UseAreasAsMask=0
UseColorMasks=1
UsePolys=0
UseVertexMask=0
VertexMaskAdditive=0
VertexMaskSubtractive=0
_Center=0.64,1.82
_ChannelArea=3
_ChannelColor=3
_Resolution=1,1
_ThresholdLevel=0.9
_ThresholdSharpness=10

[__DEBUG]
DUMP_FLATTEN_INI=1

